~andrew/qmk

ref: 292416976d9e69add4a68a890815e79c5a78c2da qmk/keyboards/keyball/keyball39/keymaps/init/keymap.c -rw-r--r-- 9.7 KiB
29241697 — Andrew Reisner Changes for WSL2 a month ago
                                                                                
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/*
Copyright 2022 @Yowkees
Copyright 2022 MURAOKA Taro (aka KoRoN, @kaoriya)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

#include "quantum.h"
#include "os_detection.h"

// Home row mods
#define HR_A KC_A
#define HR_S MT(MOD_LALT, KC_S)
#define HR_D MT(MOD_LSFT, KC_D)
#define HR_F MT(MOD_LCTL, KC_F)

#define HR_J MT(MOD_LCTL, KC_J)
#define HR_K MT(MOD_RSFT, KC_K)
#define HR_L MT(MOD_RALT, KC_L)
#define HR_SCLN KC_SCLN


// Custom shortcuts
#define KC_EUNDO LCTL(LSFT(KC_MINUS))
#define KC_AENTER LCTL(LALT(KC_ENT))
#define WAYFULL LGUI(LSFT(KC_F))
#define WAYHALF LGUI(LSFT(KC_D))
#define KC_CAD  LCTL(LALT(KC_DEL))

enum {
    TD_UNDO,
    TD_NAV,
};

// Combo for caps word
const uint16_t PROGMEM capsword_combo[] = {HR_D, HR_K, COMBO_END};

combo_t key_combos[] = {
    COMBO(capsword_combo, QK_CAPS_WORD_TOGGLE),
};

// Advanced tap dance for bottom-left thumb key: hold = momentary layer 5, double tap = toggle layer 1
typedef enum {
    TD_NAV_NONE,
    TD_NAV_SINGLE_HOLD,
    TD_NAV_DOUBLE_TAP,
} td_nav_state_t;

static td_nav_state_t nav_tap_state = TD_NAV_NONE;

td_nav_state_t nav_cur_dance(tap_dance_state_t *state) {
    if (state->count == 1) {
        return state->pressed ? TD_NAV_SINGLE_HOLD : TD_NAV_NONE;
    } else if (state->count == 2) {
        return TD_NAV_DOUBLE_TAP;
    }
    return TD_NAV_NONE;
}

void nav_finished(tap_dance_state_t *state, void *user_data) {
    nav_tap_state = nav_cur_dance(state);
    switch (nav_tap_state) {
        case TD_NAV_SINGLE_HOLD:
            layer_on(5);
            break;
        case TD_NAV_DOUBLE_TAP:
            layer_invert(1);
            break;
        default:
            break;
    }
}

void nav_reset(tap_dance_state_t *state, void *user_data) {
    if (nav_tap_state == TD_NAV_SINGLE_HOLD) {
        layer_off(5);
    }
    nav_tap_state = TD_NAV_NONE;
}

tap_dance_action_t tap_dance_actions[] = {
    [TD_UNDO] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_EUNDO),
    [TD_NAV]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, nav_finished, nav_reset),
};

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    // Base layer
    [0] = LAYOUT_universal(
        KC_Q     , KC_W     , KC_E     , KC_R     , KC_T     ,                            KC_Y     , TD(TD_UNDO), KC_I   , KC_O     , KC_P     ,
        HR_A     , HR_S     , HR_D     , HR_F     , KC_G     ,                            KC_H     , HR_J     , HR_K     , HR_L     , HR_SCLN  ,
        KC_Z     , KC_X     , KC_C     , KC_V     , KC_B     ,                            KC_N     , KC_M     , KC_COMM  , KC_DOT   , KC_SLSH  ,
        TD(TD_NAV), KC_TAB   , KC_ESC   , LT(3,KC_TAB), LT(4,KC_BSPC), KC_LGUI,      MT(MOD_RGUI, KC_ENT), LT(4,KC_SPC), _______,  _______,  _______, KC_QUOT
    ),

    // Transparent layer for HR_L GUI+N behavior; GUI thumb keys become RCTL, RCTL home row mod becomes LCTL
    [1] = LAYOUT_universal(
        _______ , _______ , _______ , _______ , _______ ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ ,                            _______ , MT(MOD_LCTL, KC_J), _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ , KC_RCTL,          MT(MOD_RCTL, KC_ENT), _______ , _______ , _______ , _______ , _______
    ),

    // Gaming layer (removes home row mods via layer toggle)
    [2] = LAYOUT_universal(
        _______ , _______ , KC_E     , _______ , _______ ,                            _______ , KC_U     , _______ , _______ , _______ ,
        KC_A    , KC_S    , KC_D     , KC_F    , _______ ,                            _______ , KC_J     , KC_K     , KC_L     , KC_SCLN ,
        _______ , _______ , _______ , _______ , KC_B     ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Mouse + Numpad layer (via left thumb)
    [3] = LAYOUT_universal(
        _______ , _______ , _______ , _______ , _______ ,                            KC_SLSH , KC_7     , KC_8     , KC_9     , KC_ASTR ,
        _______ , _______ , _______ , _______ , _______ ,                            KC_MINS , KC_4     , KC_5     , KC_6     , KC_PLUS ,
        SCRL_TO , SCRL_MO , KC_BTN2 , KC_BTN1 , _______ ,                            KC_0    , KC_1     , KC_2     , KC_3     , KC_DOT  ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Symbols layer (via thumb keys)
    [4] = LAYOUT_universal(
        KC_GRV   , KC_TILDE , KC_HASH  , KC_AMPR  , KC_PIPE,                              KC_CIRC  , KC_LCBR  , KC_RCBR  , KC_LBRC  , KC_RBRC  ,
        KC_EXLM  , KC_UNDS  , KC_COLN  , KC_EQL   , KC_DLR   ,                            KC_AT    , KC_LPRN  , KC_RPRN  , KC_UNDS  , KC_SCLN  ,
        KC_PERC  , KC_QUES  , KC_ASTR  , KC_PLUS  , KC_BSLS  ,                            KC_SLSH  , KC_MINUS , KC_LT    , KC_GT    , KC_DQT   ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Nav/Settings layer
    [5] = LAYOUT_universal(
        RGB_TOG  , AML_TO   , AML_I50  , AML_D50  , TG(1)   ,                            _______ , SSNP_VRT , KC_UP    , SSNP_FRE ,  QK_BOOT  ,
        WAYHALF  , WAYFULL  , KC_CAD   , KC_AENTER, SCRL_DVI,                            CPI_I100, KC_LEFT  , KC_DOWN  , KC_RGHT  , _______ ,
        RGB_MOD  , RGB_RMOD  , RGB_VAI  , RGB_VAD , SCRL_DVD,                            CPI_D100, _______  , _______  , _______  , _______ ,
        QK_BOOT  , KBC_RST  , _______ , _______ , _______ , _______ ,          _______ , SSNP_VRT, SSNP_HOR , SSNP_FRE , KC_PGDN , KBC_SAVE
    ),
};
// clang-format on

layer_state_t layer_state_set_user(layer_state_t state) {
    // Auto enable scroll mode on layer 5 (nav layer)
    // Only force scroll ON for layer 5; let SCRL_TO handle toggling otherwise
    if (get_highest_layer(state) == 5) {
        keyball_set_scroll_mode(true);
    }
    return state;
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case HR_L:
            if (record->event.pressed && record->tap.count && layer_state_is(1)) {
                uint8_t mods    = get_mods();
                uint8_t weak    = get_weak_mods();
                uint8_t oneshot = get_oneshot_mods();

                if ((mods | weak | oneshot) & MOD_MASK_GUI) {
                    // GUI is already held; just tap N so the host sees GUI+N.
                    tap_code(KC_N);
                    return false;
                }
            }
            break;
    }

    return true;
}

bool process_detected_host_os_user(os_variant_t detected_os) {
	if (detected_os == OS_WINDOWS)
		layer_on(1);
	else
		layer_off(1);
	return true;
}

bool caps_word_press_user(uint16_t keycode) {
    switch (keycode) {
        // Keycodes that continue Caps Word, with shift applied.
        case KC_A ... KC_Z:
        case TD(TD_UNDO):  // Treat tap dance U like a letter
            add_weak_mods(MOD_BIT(KC_LSFT));
            return true;

        // Keycodes that continue Caps Word, without shifting.
        case KC_1 ... KC_0:
        case KC_BSPC:
        case KC_DEL:
        case KC_UNDS:
        case KC_MINS:
            return true;

        default:
            return false;  // Deactivate Caps Word.
    }
}

// Override scroll direction (invert vertical scroll) with accumulator
// Adjust SCROLL_DIVISOR to control speed (higher = slower)
#define SCROLL_DIVISOR 4

void keyball_on_apply_motion_to_mouse_scroll(report_mouse_t *report, report_mouse_t *output, bool is_left) {
    static int16_t acc_h = 0;
    static int16_t acc_v = 0;

    // Accumulate movement
    acc_h += report->x;
    acc_v += report->y;

    // Consume input
    report->x = 0;
    report->y = 0;

    // Calculate scroll output
    int8_t h = acc_h / SCROLL_DIVISOR;
    int8_t v = acc_v / SCROLL_DIVISOR;

    // Keep remainder for next time
    acc_h -= h * SCROLL_DIVISOR;
    acc_v -= v * SCROLL_DIVISOR;

    // Apply to output (inverted)
    output->h = is_left ? h : -h;
    output->v = is_left ? v : -v;

	// scroll snapping
    switch (keyball_get_scrollsnap_mode()) {
        case KEYBALL_SCROLLSNAP_MODE_VERTICAL:
            output->h = 0;
            break;
        case KEYBALL_SCROLLSNAP_MODE_HORIZONTAL:
            output->v = 0;
            break;
        default:
            // pass by without doing anything
            break;
    }
}

uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) {
	switch (keycode) {
	case LT(4, KC_BSPC):
		return TAPPING_TERM;  // Enable quick-tap for backspace
	case HR_F:
		return TAPPING_TERM;  // Enable quick-tap for Ctrl+F repeating
	default:
		return 0;  // Disabled for everything else (home row mods)
	}
}

#ifdef OLED_ENABLE

#    include "lib/oledkit/oledkit.h"

void oledkit_render_info_user(void) {
    keyball_oled_render_keyinfo();
    keyball_oled_render_ballinfo();
    keyball_oled_render_layerinfo();
}
#endif