~andrew/qmk

ref: 8b456631284cb2c7dc484de513ba8785a970688e qmk/keyboards/keyball/keyball39/keymaps/init/keymap.c -rw-r--r-- 8.4 KiB
8b456631Andrew Reisner add keyball. 5 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
/*
Copyright 2022 @Yowkees
Copyright 2022 MURAOKA Taro (aka KoRoN, @kaoriya)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

#include "quantum.h"

// Home row mods
#define HR_A KC_A
#define HR_S MT(MOD_LALT, KC_S)
#define HR_D MT(MOD_LSFT, KC_D)
#define HR_F MT(MOD_LCTL, KC_F)

#define HR_J MT(MOD_RCTL, KC_J)
#define HR_K MT(MOD_RSFT, KC_K)
#define HR_L MT(MOD_RALT, KC_L)
#define HR_SCLN KC_SCLN


// Custom shortcuts
#define KC_EUNDO LCTL(LSFT(KC_MINUS))
#define KC_AENTER LCTL(LALT(KC_ENT))
#define WAYFULL LGUI(LSFT(KC_F))
#define WAYHALF LGUI(LSFT(KC_D))
#define KC_CAD  LCTL(LALT(KC_DEL))

enum {
    TD_UNDO,
};

// Combo for caps word
const uint16_t PROGMEM capsword_combo[] = {HR_D, HR_K, COMBO_END};

combo_t key_combos[] = {
    COMBO(capsword_combo, QK_CAPS_WORD_TOGGLE),
};

tap_dance_action_t tap_dance_actions[] = {
    [TD_UNDO] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_EUNDO),
};

// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    // Base layer
    [0] = LAYOUT_universal(
        KC_Q     , KC_W     , KC_E     , KC_R     , KC_T     ,                            KC_Y     , TD(TD_UNDO), KC_I   , KC_O     , KC_P     ,
        HR_A     , HR_S     , HR_D     , HR_F     , KC_G     ,                            KC_H     , HR_J     , HR_K     , HR_L     , HR_SCLN  ,
        KC_Z     , KC_X     , KC_C     , KC_V     , KC_B     ,                            KC_N     , KC_M     , KC_COMM  , KC_DOT   , KC_SLSH  ,
        KC_ESC   , KC_TAB   , MO(5)    , LT(3,KC_TAB), LT(4,KC_BSPC), KC_LGUI,      MT(MOD_RGUI, KC_ENT), LT(4,KC_SPC), _______,  _______,  _______, KC_QUOT
    ),

    // Transparent layer for HR_L GUI+N behavior
    [1] = LAYOUT_universal(
        _______ , _______ , _______ , _______ , _______ ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Gaming layer (removes home row mods via layer toggle)
    [2] = LAYOUT_universal(
        _______ , _______ , KC_E     , _______ , _______ ,                            _______ , KC_U     , _______ , _______ , _______ ,
        KC_A    , KC_S    , KC_D     , KC_F    , _______ ,                            _______ , KC_J     , KC_K     , KC_L     , KC_SCLN ,
        _______ , _______ , _______ , _______ , KC_B     ,                            _______ , _______ , _______ , _______ , _______ ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Mouse + Numpad layer (via left thumb)
    [3] = LAYOUT_universal(
        _______ , _______ , _______ , _______ , _______ ,                            KC_SLSH , KC_7     , KC_8     , KC_9     , KC_ASTR ,
        _______ , _______ , _______ , _______ , _______ ,                            KC_MINS , KC_4     , KC_5     , KC_6     , KC_PLUS ,
        SCRL_TO , SCRL_MO , KC_BTN2 , KC_BTN1 , _______ ,                            KC_0    , KC_1     , KC_2     , KC_3     , KC_DOT  ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Symbols layer (via thumb keys)
    [4] = LAYOUT_universal(
        KC_GRV   , KC_TILDE , KC_HASH  , KC_AMPR  , KC_PIPE,                              KC_CIRC  , KC_LCBR  , KC_RCBR  , KC_LBRC  , KC_RBRC  ,
        KC_EXLM  , KC_UNDS  , KC_COLN  , KC_EQL   , KC_DLR   ,                            KC_AT    , KC_LPRN  , KC_RPRN  , KC_UNDS  , KC_SCLN  ,
        KC_PERC  , KC_QUES  , KC_ASTR  , KC_PLUS  , KC_BSLS  ,                            KC_SLSH  , KC_MINUS , KC_LT    , KC_GT    , KC_DQT   ,
        _______ , _______ , _______ , _______ , _______ , _______ ,          _______ , _______ , _______ , _______ , _______ , _______
    ),

    // Nav/Settings layer
    [5] = LAYOUT_universal(
        RGB_TOG  , AML_TO   , AML_I50  , AML_D50  , TG(1)   ,                            _______ , SSNP_VRT , SSNP_HOR , SSNP_FRE ,  QK_BOOT  ,
        WAYHALF  , WAYFULL  , KC_CAD   , KC_AENTER, SCRL_DVI,                            CPI_I100, KC_HOME  , KC_UP    , KC_END   , _______ ,
        RGB_MOD  , RGB_RMOD  , RGB_VAI  , RGB_VAD  , SCRL_DVD,                            CPI_D100, KC_LEFT  , KC_DOWN  , KC_RGHT  , _______ ,
        QK_BOOT  , KBC_RST  , _______ , _______ , _______ , _______ ,          _______ , C(S(KC_TAB)), C(KC_TAB), KC_PGUP , KC_PGDN , KBC_SAVE
    ),
};
// clang-format on

layer_state_t layer_state_set_user(layer_state_t state) {
    // Auto enable scroll mode on layer 5 (nav layer)
    // Only force scroll ON for layer 5; let SCRL_TO handle toggling otherwise
    if (get_highest_layer(state) == 5) {
        keyball_set_scroll_mode(true);
    }
    return state;
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case HR_L:
            if (record->event.pressed && record->tap.count && layer_state_is(1)) {
                uint8_t mods    = get_mods();
                uint8_t weak    = get_weak_mods();
                uint8_t oneshot = get_oneshot_mods();

                if ((mods | weak | oneshot) & MOD_MASK_GUI) {
                    // GUI is already held; just tap N so the host sees GUI+N.
                    tap_code(KC_N);
                    return false;
                }
            }
            break;
    }

    return true;
}

bool caps_word_press_user(uint16_t keycode) {
    switch (keycode) {
        // Keycodes that continue Caps Word, with shift applied.
        case KC_A ... KC_Z:
        case TD(TD_UNDO):  // Treat tap dance U like a letter
            add_weak_mods(MOD_BIT(KC_LSFT));
            return true;

        // Keycodes that continue Caps Word, without shifting.
        case KC_1 ... KC_0:
        case KC_BSPC:
        case KC_DEL:
        case KC_UNDS:
        case KC_MINS:
            return true;

        default:
            return false;  // Deactivate Caps Word.
    }
}

// Override scroll direction (invert vertical scroll) with accumulator
// Adjust SCROLL_DIVISOR to control speed (higher = slower)
#define SCROLL_DIVISOR 4

void keyball_on_apply_motion_to_mouse_scroll(report_mouse_t *report, report_mouse_t *output, bool is_left) {
    static int16_t acc_h = 0;
    static int16_t acc_v = 0;

    // Accumulate movement
    acc_h += report->x;
    acc_v += report->y;

    // Consume input
    report->x = 0;
    report->y = 0;

    // Calculate scroll output
    int8_t h = acc_h / SCROLL_DIVISOR;
    int8_t v = acc_v / SCROLL_DIVISOR;

    // Keep remainder for next time
    acc_h -= h * SCROLL_DIVISOR;
    acc_v -= v * SCROLL_DIVISOR;

    // Apply to output (inverted)
    output->h = is_left ? h : -h;
    output->v = is_left ? v : -v;

	// scroll snapping
    switch (keyball_get_scrollsnap_mode()) {
        case KEYBALL_SCROLLSNAP_MODE_VERTICAL:
            output->h = 0;
            break;
        case KEYBALL_SCROLLSNAP_MODE_HORIZONTAL:
            output->v = 0;
            break;
        default:
            // pass by without doing anything
            break;
    }
}

uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) {
	switch (keycode) {
	case LT(4, KC_BSPC):
		return TAPPING_TERM;  // Enable quick-tap for backspace
	case HR_F:
		return TAPPING_TERM;  // Enable quick-tap for Ctrl+F repeating
	default:
		return 0;  // Disabled for everything else (home row mods)
	}
}

#ifdef OLED_ENABLE

#    include "lib/oledkit/oledkit.h"

void oledkit_render_info_user(void) {
    keyball_oled_render_keyinfo();
    keyball_oled_render_ballinfo();
    keyball_oled_render_layerinfo();
}
#endif